Inns and Cathedrals
Carcassonne expansion 1: Inns and Cathedrals, includes 6 tiles that will increase the value of roads from 1 point per tile to 2 points per tile and 2 tiles that will increase the value of cities from 3 points per tile to 4 points per tile.
The new landscape tiles are placed exactly like those in the base game. 6 of the 18 new tiles include images of an Inn on the side of a road segment. 2 of the new tiles are 4 sided Cathedral city tiles.
The rules for placing meeples are unchanged from those in the base game. The new land tiles' special features are presented in the Scoring phase below.
If a road with an Inn is completed during the game it is scored as 2 points per tile instead of 1 point per tile. If the road remains incomplete at the end of the game, it is worth zero points!
When a player completes a city with one or both cathedrals, the scoring player(s) receive 3 points per tile and coat of arms in this completed city (instead of the usual 2 points). If the city remains incomplete at the end of the game, it is worth zero points!
Placing a Cathedral on another player's city is allowed, and is particularly useful towards the end of a game, when it can strip a large city of an opponent of points. The same goes for roads with Inns.
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