Drawbridges

In this mini expansion, timing is everything. When the drawbridge is down, you can move from the road into the city to score additional points.   Wiki

3. Scoring

If you close a road that leads to a drawbridge, you first score the road as usual. Then you have to check whether the drawbridge is up or down.

  • Once the city with the drawbridge is completed, the drawbridge is up and nothing else happens.
  • If you complete the road and also the city at the same time with a drawbridge tile, then the city is completed, and the drawbridge is up so nothing else happens.
  • If the city is still incomplete, then the drawbridge is down, and it can be used:
    1. If more than one player has the majority on the road, no player can move their meeple into the city.
    2. The single player with the majority on the road leading to the drawbridge, may move their meeples from that road into the city. It doesn't matter who completed the road or if there are already meeples (theirs or someone else's) already in the city or not.
    3. Meeples include: Normal, Large, Wagon, Ringmaster, and Phantom. They do not include: Builder, Fairy, Mage, and Witch.
    4. Special case: If there are several drawbridges on the road, the majority player may decide in which of the incomplete cities they place their meeple in. If they have more than one meeple on the road, they may decide for each one whether they want to move it to one of the incomplete cities, or take it back. If they move several meeples, they may place them all in one or in different incomplete cities.
    5. Only the player with the majority on a completed road can move from the road, over the down drawbridge, into the city. And, the majority player can also choose which city tile each of their meeples will land on.
Example 1: You place this tile and complete the road that leads to the drawbridge and score 2 points for this. After that you move your meeple from the road to this incomplete city.
Example 2: With your tile, you complete the road, which has drawbridges on both ends leading to incomplete cities. You score 6 points for the road, because you have the majority.
Blue scores no points and takes their meeple back.
You have 2 meeple on this road. You decide to move one of them to the bigger city and return the other one back to your supply.

If more than one player has the majority on the road, no player can move their meeple to the city.

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