The Barn Meeple

Your Barn creates a new level of Meeple Management interaction. Farmer meeples usually have to be left on the board until the end of the game. Placing your Barn on a farm sends the Farmer meeples back to everyone's supply. Barn Farms can be Joined to other Barn Farms, but they cannot be Stolen because everyone has only 1 Barn in their supply.

1. Placing a Tile

If you place a tile that creates a junction where 4 tiles connect to create an open field. . .

2. Placing a Meeple

YES

NO

. . .You may place your barn directly on that junction instead of placing a meeple. In other words, the corner of each tile forming this junction must only depict a field in order for a barn to be placed there.

You may place your barn on an unoccupied field or a field already occupied by farmers, even if you are not one of the farmers. You may not, however, place your barn on a field already occupied by another barn. You can however join barn fields by placing your barn on an adjacent field, then place an appropriate tile that will join multiple barn fields together. Once placed, your barn remains in play until the end of the game.

3. Scoring

FARMER SCORING AFTER BARN PLACEMENT

If there are farmers in the field where you place your barn, that field is scored immediately1The word "immediately" here means that farmers are scored then removed during the normal scoring phase of this turn (as opposed to staying on the field until the end of the game). The placement of a barn does not stop play for a separate scoring phase for the farmers. just as it would be at the end of the game. Therefore, the player with the most farmers in that field scores 3 points per completed city in the field. It does not matter which player placed the barn that initiated this scoring.

Red places a barn. Blue scores 6 points for the 2 completed cities in the same field and returns their farmer to their supply.

Then, all farmers occupying that field are returned to their respective supplies.


FARMER SCORING BY FIELD CONNECTION

A field occupied by a barn may NOT be occupied by farmers. If you place a tile that connects a field occupied by one or more farmers to a field occupied by a barn, the connected field is scored during the scoring phase of that turn (after 2. Placing a meeple). The player with the most farmers in that field scores only 1 point per completed city.

The tile placed this turn connects both meeples to the barn's field. Red and Blue each score 2 points for the 2 completed cities in that field and return their farmers to their supplies.

Then, all farmers occupying that field are returned to their respective supplies.

NOTE: If the fields you are scoring also contain a pig, after barn placement scores 4 points and field connections score 2 points!

BARN SCORING AT GAME END

At the end of the game, you score 4 points per completed city, 5 points per castle, in the field your barn occupies. If multiple barns occupy the same field, all concerned players score full points.

  Additional Information

I made the following post on carcassonnecentral:

I have a question about scoring fields that are joined to a barn field. This is an image of just one small section of a larger map. The barn-field on the left currently touches 6 completed cities. The open field on the top right has 1 blue farmer and 1 red farmer and touches 4 completed cities (2 are the same as the barn cities). The open field on the bottom right has 1 red farmer and 1 red pig and touched 5 completed cities (1 is the same as a barn city).

OK, if any player draws a 4 field sided Monastery and decides to place it in the open space, it will join all 3 farms! As I understand the rules: the combined fields will now touch (6 + 4 – 2 + 5 – 1 = 12) completed cities. The new combined field will be occupied by 1 blue farmer and 2 red farmers with 1 red pig. Blue will score zero points. Red will score 24 points, 2 times 12 because of the pig, and the blue and red meeples and pig will be returned to their stacks. Pink still own the barn-field which now touches 12 completed cities. The answer was that this post is 100% correct!

Barns: w/ Other Expansions

Exp. 2 - Traders and Builders:

  • If you have the majority in a field where a barn is placed, you score 1 additional point per completed city (4 points total) if your pig is in that field. Furthermore, if you have the majority in a field that becomes connected to a field occupied by a barn, you score 1 additional point per completed city (2 points total) if your pig is in that field.
  • You can place your pig on a tile that connects your farmer to a barn. After scoring your pig, return it to your supply.
    Question: May the pig be placed in a field that was just connected to a field with a barn, i.e. on the newly placed tile (immediately before scoring)?
    Answer: Yes, the pig may be placed in already occupied features [and phase 2. Placing a meeple still happens normally].

Exp. 3 - The Princess and the Dragon:

  • A barn may not be eaten by the dragon.
  • A barn may be placed on a tile with a volcano.
  • You may not place the fairy by a barn, as the barn is not a meeple.
  • A barn may not be placed using a magic portal.

Exp. 8 - Bridges, Castles and Bazaars

  • When scoring a field, whether for farmers or barns, castles are worth 1 more point.

Summary of Barn Scoring

1. Scoring a field when placing a barn: If farmer majority –

  • 3 points per completed city adjacent to field
  • 4 points per castle adjacent to field
  • (+1) point per castle or completed city with pig (then return pig to owner's supply)

2. Scoring a connected field: If farmer majority –

  • 1 point per completed city adjacent to field
  • 2 points per castle adjacent to field
  • (+1) point per castle or completed city with pig (then return pig to owner's supply)

99. SCORING AFTER THE GAME: Scoring the barn

  • 4 point per completed city adjacent to field
  • 5 points per castle adjacent to field

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